Getting Started
Basic Rules
The overall objective of the game is to KO your opponent by sending him or her character off the screen. Each character begins with a damage meter that starts at 0%. Every attack done on a characters raises its damage percentage. The damage done by attacks varies from character to character and from attack to attack. As a character's damage increases, the character becomes more vulnerable to attacks and will be sent farther.
Game Configuration
- Keyboard Configuration
- Presentation related



